Until now the only demo we’d seen required you to teleport around the game world using PlayStation’s Move Controllers. Needless to say it was a lackluster implementation
Thankfully yesterday at a private PlayStation press event in San Francisco, CA I got the chance to try a vastly updated build of Skyrim VR. This latest demo was essentially the entire game, not just a pre-scripted section, and featured both PS Move and Dualshock 4 controller support. Finally, this was the VR edition of Skyrim I’d imagined.
In the options menu I could toggle between smooth movement or teleportation, so I made sure to enable the smooth movement option, and rotation turns could be toggled to snap or smooth as well. To use smooth movement with the Move controllers all you do is point your left Move controller in the direction you want to go and hold down the Move button on the front of the controller.
I opened up the map screen during my latest demo. Rather than just panning across a flat map like you do in the base game, in Skyrim VR you actually get to fly across the world, Google Earth VR style, and choose your destination that way. Zooming over to the tip of the Throat of the World or any of the other amazing locations with an eagle eye view, only to then fast travel down to them was exhilarating. It’s a whole new way of seeing the land of Skyrim through the lenses of a VR headset.
There is a vague, although noticeable, downgrade across the board, but honestly the environment designs are so beautiful still and the world is so vast, that it’s a reasonable tradeoff to get a game of this magnitude running on PSVR hardware.